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How the 16/35/0 build works
Enhancement to Rage of the Farseer, Forever's new final talent, with Stormstrike, Flurry and Maelstrom Weapon, also new. Spirit Weapons, Mental Dexterity, Mental Quickness and Improved Stormstrike are new to Forever and all taken.
Sixteen Elemental points buy Concussion, Call of Flame, Elemental Devastation and Elemental Focus. The alternative trades three Enhancement points for more Elemental.
Enhancement Shaman leveling build
One talent point a level from 10 to 60, in this order, ending at 18/33/0 without a respec. Pick the Leveling tab above and drag the level slider to watch the trees fill in.
Levels 10–19
Thundering Strikes for 5% crit, Mental Dexterity for Attack Power from Intellect, and Improved Ghost Wolf for a 3-second-faster Ghost Wolf.
Levels 20–29
Shamanistic Focus nearly halves the cost of shocks and Lightning Shield, Elemental Weapons strengthens your weapon imbue, and Flurry turns crits into attack speed.
Levels 30–40
Stormstrike at 30, Spirit Weapons, Improved Stormstrike for mana regeneration, Mental Quickness for spell damage, Maelstrom Weapon for faster, cheaper Lightning Bolts, and Rage of the Farseer at 40 for 30% attack speed.
Levels 41–60
Maelstrom Weapon finished, then Elemental: Convection for cheaper shocks, Concussion for Earth Shock and Lightning Bolt, Elemental Devastation for melee crit after spell crits, and Reverberation for shorter shock cooldowns.
| Level | Talent | Tree |
|---|---|---|
| 10–14 | Thundering Strikes 5/5 | Enhancement |
| 15–17 | Mental Dexterity 3/3 | Enhancement |
| 18–19 | Improved Ghost Wolf 2/2 | Enhancement |
| 20 | Shamanistic Focus 1/1 | Enhancement |
| 21–23 | Elemental Weapons 3/3 | Enhancement |
| 24 | Ancestral Knowledge 1/5 | Enhancement |
| 25–29 | Flurry 5/5 | Enhancement |
| 30 | Stormstrike 1/1 | Enhancement |
| 31 | Spirit Weapons 1/1 | Enhancement |
| 32–33 | Improved Stormstrike 2/2 | Enhancement |
| 34–35 | Mental Quickness 2/2 | Enhancement |
| 36–39 | Maelstrom Weapon 4/5 | Enhancement |
| 40 | Rage of the Farseer 1/1 | Enhancement |
| 41 | Maelstrom Weapon 5/5 | Enhancement |
| 42–46 | Convection 5/5 | Elemental |
| 47–51 | Concussion 5/5 | Elemental |
| 52–54 | Elemental Devastation 3/3 | Elemental |
| 55–59 | Reverberation 5/5 | Elemental |
| 60 | Ancestral Knowledge 2/5 | Enhancement |
Rather skip the climb? The leveling service takes your character to 60 on your realm.
Every talent in the Enhancement Shaman raid build
Each talent with its Forever tooltip at the rank the build takes.
Elemental· 16 points
Convection 2/5
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.
Concussion 5/5
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Reverberation 2/5
Reduces the cooldown of your Shock spells by 0.4 sec.
Call of Flame 3/3
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
Elemental Devastation 3/3
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Elemental Focus 1/1
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Enhancement· 35 points
Thundering Strikes 5/5
Improves your chance to get a critical strike with all spells and attacks by 5%.
Ancestral Knowledge 5/5
Increases your Intellect by 10%.
Mental Dexterity 3/3New in Forever
Increases your Attack Power by an amount equal to 100% of your Intellect.
Elemental Weapons 3/3
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Anticipation 2/3
Increases your chance to dodge by an additional 4%.
Flurry 5/5
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Stormstrike 1/1
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Spirit Weapons 1/1New in Forever
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Mental Quickness 2/2New in Forever
Increases your spell damage and healing by up to 30% of your Intellect.
Improved Stormstrike 2/2New in Forever
When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Maelstrom Weapon 5/5New in Forever
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Rage of the Farseer 1/1New in Forever
Increases your attack speed by 30% for 25 sec.
New Enhancement talents in WoW Forever
The 7 talents in Forever's Enhancement tree that Classic does not have, shown at full rank. Another 7 carry over from Classic with different ranks, positions or numbers.
Mental Dexterity · row 2, 3 ranks
Increases your Attack Power by an amount equal to 100% of your Intellect.
Shamanistic Focus · row 3, 1 rank
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Spirit Weapons · row 5, 1 rank
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Mental Quickness · row 5, 2 ranks
Increases your spell damage and healing by up to 30% of your Intellect.
Improved Stormstrike · row 5, 2 ranks
When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Maelstrom Weapon · row 6, 5 ranks
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Rage of the Farseer · row 7, 1 rank
Increases your attack speed by 30% for 25 sec.
Questions
What are the best Enh Shaman talents in WoW Forever?
Our recommended Enhancement Shaman build is 16/35/0: Enhancement to Rage of the Farseer, Elemental Devastation from Elemental. It is one of the Forever sim's preset builds. Nobody has played a level 60 yet, so treat it as a starting point until launch on 4 November.
Are WoW Forever's Enhancement talents the same as Classic's?
No. Forever's Enhancement tree has 18 talents, and 7 of them do not exist in Classic: Mental Dexterity, Shamanistic Focus, Spirit Weapons, Mental Quickness, Improved Stormstrike, Maelstrom Weapon and Rage of the Farseer. Another 7 have different ranks, positions or numbers. The tree is still seven rows deep, and each row still needs five points spent above it.
What is the Enhancement 31-point talent in WoW Forever?
Rage of the Farseer, which is new in Forever. Increases your attack speed by 30% for 25 sec.
What is the best Enhancement Shaman leveling build in WoW Forever?
Ours takes one point a level from 10 to 60 with no respec and ends at 18/33/0. It picks up Shamanistic Focus at 20, Stormstrike at 30, Spirit Weapons at 31 and Rage of the Farseer at 40. The full order is on this page.
How many talent points do you get in WoW Forever?
51 at level 60, one per level from level 10, as in Classic. The Legacy perk Talented starts them at level 5 instead, which matters for alts while levelling.
Where does this talent data come from?
From the WoW Forever beta client's own talent tables (build 1.60.1.70338), not from Classic. Every tooltip on this page is rendered from the client's spell data, and we checked them against the numbers the beta's own tooltips show. The trees can still change before launch.