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WoW Forever Balance Druid Talents

WoW Forever · Caster DPS · 38/0/13 ·

The Balance Druid (Boomkin) builds we recommend in WoW Forever, for raiding at 60 and for leveling from 10, drawn on Forever's own talent trees. Forever's Balance tree is not Classic's: 5 of its 16 talents are new.

Theorycraft until launch. The trees and tooltips come from the WoW Forever beta client (build 1.60.1.70338). The beta stops at level 30, so no one has played these builds at 60 yet. We will update them after launch on 4 November.

Balance Druid builds: raid and leveling

Moonkin 38/0/13

Balance to Moonkin Form, Reflection from Restoration. A Forever sim preset build.

38
0
13

Talent points spent: 51

Required level: 60

Build: 38/0/13

Hover or tap a talent for its tooltip at the rank this build takes.

On this page

How the 38/0/13 build works

Balance to Moonkin Form with Vengeance, Improved Starfire, Moonfury and Nature's Grace. Forever adds Genesis, Nature's Majesty, Nature's Splendor and Eclipse, which lets Wrath shorten your next Starfires, and all four are taken.

Thirteen Restoration points buy Furor, Forever's new Naturalist and Reflection.

Balance Druid leveling build

One talent point a level from 10 to 60, in this order, ending at 41/0/10 without a respec. Pick the Leveling tab above and drag the level slider to watch the trees fill in.

Levels 10–19

Improved Wrath makes Wrath faster and halves its cost, Moonglow cuts the cost of damage spells by 25%, and Improved Moonfire adds damage and crit.

Levels 20–29

Nature's Majesty for crit, Nature's Splendor for longer Moonfire and Insect Swarm, Genesis for periodic damage, Insect Swarm at 25, and Vengeance for crit damage.

Levels 30–40

Nature's Grace speeds your casts after crits, Eclipse lets Wrath speed up Starfire, Moonfury adds 10% damage, and Moonkin Form at 40.

Levels 41–60

Improved Starfire, Genesis and Nature's Reach, then Restoration: Nature's Focus against pushback and Naturalist for 5% more damage.

LevelTalentTree
10–14Improved Wrath 5/5Balance
15–17Moonglow 3/3Balance
18–19Improved Moonfire 2/2Balance
20–21Nature's Majesty 2/2Balance
22Nature's Splendor 1/1Balance
23–24Genesis 2/5Balance
25Insect Swarm 1/1Balance
26–29Vengeance 4/5Balance
30Nature's Grace 1/1Balance
31Vengeance 5/5Balance
32–34Eclipse 3/3Balance
35–39Moonfury 5/5Balance
40Moonkin Form 1/1Balance
41–45Improved Starfire 5/5Balance
46–48Genesis 5/5Balance
49–50Nature's Reach 2/2Balance
51–55Nature's Focus 5/5Restoration
56–60Naturalist 5/5Restoration

Rather skip the climb? The leveling service takes your character to 60 on your realm.

Every talent in the Balance Druid raid build

Each talent with its Forever tooltip at the rank the build takes.

Balance· 38 points

  • Improved Wrath 5/5

    Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

  • Genesis 5/5New in Forever

    Increases the periodic damage and healing done by your spells and abilities by 5%.

  • Improved Moonfire 2/2

    Increases the damage and critical strike chance of your Moonfire spell by 10%.

  • Nature's Majesty 2/2New in Forever

    Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's Reach 2/2

    Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

  • Nature's Splendor 1/1New in Forever

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • Insect Swarm 1/1

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

  • Vengeance 5/5

    Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.

  • Improved Starfire 5/5

    Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.

  • Nature's Grace 1/1

    All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

  • Eclipse 3/3New in Forever

    Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

  • Moonfury 5/5

    Increases the damage done by your Arcane and Nature spells by 10%.

  • Moonkin Form 1/1

    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Restoration· 13 points

  • Furor 5/5

    Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec spent outside Cat Form, up to 100 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

  • Naturalist 5/5New in Forever

    Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.

  • Reflection 3/3

    Allows 50% of your Mana regeneration to continue while casting.

New Balance talents in WoW Forever

The 5 talents in Forever's Balance tree that Classic does not have, shown at full rank. Another 11 carry over from Classic with different ranks, positions or numbers.

  • Genesis · row 1, 5 ranks

    Increases the periodic damage and healing done by your spells and abilities by 5%.

  • Nature's Majesty · row 2, 2 ranks

    Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's Splendor · row 3, 1 rank

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • Overgrowth · row 5, 2 ranks

    Increases the maximum number of targets you may have affected by Entangling Roots by 2.

  • Eclipse · row 5, 3 ranks

    Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

Questions

What are the best Boomkin talents in WoW Forever?

Our recommended Balance Druid build is 38/0/13: Balance to Moonkin Form, Reflection from Restoration. It is one of the Forever sim's preset builds. Nobody has played a level 60 yet, so treat it as a starting point until launch on 4 November.

Are WoW Forever's Balance talents the same as Classic's?

No. Forever's Balance tree has 16 talents, and 5 of them do not exist in Classic: Genesis, Nature's Majesty, Nature's Splendor, Overgrowth and Eclipse. Another 11 have different ranks, positions or numbers. The tree is still seven rows deep, and each row still needs five points spent above it.

What is the Balance 31-point talent in WoW Forever?

Moonkin Form. Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

What is the best Balance Druid leveling build in WoW Forever?

Ours takes one point a level from 10 to 60 with no respec and ends at 41/0/10. It picks up Nature's Splendor at 22, Insect Swarm at 25, Nature's Grace at 30 and Moonkin Form at 40. The full order is on this page.

How many talent points do you get in WoW Forever?

51 at level 60, one per level from level 10, as in Classic. The Legacy perk Talented starts them at level 5 instead, which matters for alts while levelling.

Where does this talent data come from?

From the WoW Forever beta client's own talent tables (build 1.60.1.70338), not from Classic. Every tooltip on this page is rendered from the client's spell data, and we checked them against the numbers the beta's own tooltips show. The trees can still change before launch.

Talents for every class