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How the 0/35/16 build works
Fire to Combustion with Ignite, Improved Scorch, Critical Mass, Fire Power, Blast Wave and Master of Elements. Forever adds Incineration and Heating Up, which shortens your next Pyroblast after a crit, and both are taken.
Sixteen Frost points buy Elemental Precision, Ice Shards, Piercing Ice and Frost Channeling.
Fire Mage leveling build
One talent point a level from 10 to 60, in this order, ending at 0/41/10 without a respec. Pick the Leveling tab above and drag the level slider to watch the trees fill in.
Levels 10–20
Improved Fireball takes half a second off Fireball, Ignite makes Fire crits burn for 40% more, and Pyroblast at 20 opens fights.
Levels 21–29
Incineration adds crit to Fire Blast and Scorch, Flame Throwing adds range, Heating Up shortens Pyroblast after crits, and Master of Elements refunds mana on crits.
Levels 30–40
Blast Wave at 30 for packs, Critical Mass for 6% Fire crit, a point of Burning Soul, Fire Power for 10% Fire damage, and Combustion at 40.
Levels 41–60
Elemental Precision from Frost for hit, Improved Flamestrike and Improved Scorch, Wake of Fire for Fire Blast, Burning Soul against pushback, and Improved Frost Nova and Permafrost to control what you pull.
| Level | Talent | Tree |
|---|---|---|
| 10–14 | Improved Fireball 5/5 | Fire |
| 15–19 | Ignite 5/5 | Fire |
| 20 | Pyroblast 1/1 | Fire |
| 21–23 | Incineration 3/3 | Fire |
| 24 | Flame Throwing 1/2 | Fire |
| 25 | Heating Up 1/1 | Fire |
| 26–28 | Master of Elements 3/3 | Fire |
| 29 | Flame Throwing 2/2 | Fire |
| 30 | Blast Wave 1/1 | Fire |
| 31–33 | Critical Mass 3/3 | Fire |
| 34 | Burning Soul 1/3 | Fire |
| 35–39 | Fire Power 5/5 | Fire |
| 40 | Combustion 1/1 | Fire |
| 41–45 | Elemental Precision 5/5 | Frost |
| 46–48 | Improved Flamestrike 3/3 | Fire |
| 49–51 | Improved Scorch 3/3 | Fire |
| 52–53 | Wake of Fire 2/2 | Fire |
| 54–55 | Burning Soul 3/3 | Fire |
| 56–57 | Improved Frost Nova 2/2 | Frost |
| 58–60 | Permafrost 3/3 | Frost |
Rather skip the climb? The leveling service takes your character to 60 on your realm.
Every talent in the Fire Mage raid build
Each talent with its Forever tooltip at the rank the build takes.
Fire· 35 points
Incineration 3/3New in Forever
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
Improved Fireball 5/5
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
Ignite 5/5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
Flame Throwing 2/2
Increases the range of your Fire spells by 6 yards.
Burning Soul 2/3
Gives your Fire spells a 47% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 20%.
Pyroblast 1/1
Hurls an immense fiery boulder that causes 110 Fire damage and an additional 44 Fire damage over 12 sec.
Improved Scorch 3/3
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Heating Up 1/1New in Forever
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
Master of Elements 3/3
Your Fire and Frost critical strikes will refund 30% of their base mana cost.
Critical Mass 3/3
Increases the critical strike chance of your Fire spells by 6%.
Blast Wave 1/1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 163 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Fire Power 5/5
Increases the damage done by your Fire spells by 10%.
Combustion 1/1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost· 16 points
Elemental Precision 5/5
Improves your chance to hit with Frost and Fire spells by 5%.
Ice Shards 5/5
Increases the critical strike damage bonus of your Frost spells by 100%.
Piercing Ice 3/3
Increases the damage done by your Frost spells by 6%.
Frost Channeling 3/3
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
New Fire talents in WoW Forever
The 3 talents in Forever's Fire tree that Classic does not have, shown at full rank. Another 9 carry over from Classic with different ranks, positions or numbers.
Wake of Fire · row 1, 2 ranks
Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
Incineration · row 1, 3 ranks
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
Heating Up · row 4, 1 rank
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
Questions
What are the best Fire Mage talents in WoW Forever?
Our recommended Fire Mage build is 0/35/16: Fire to Combustion, Ice Shards from Frost. It is one of the Forever sim's preset builds. Nobody has played a level 60 yet, so treat it as a starting point until launch on 4 November.
Are WoW Forever's Fire talents the same as Classic's?
No. Forever's Fire tree has 17 talents, and 3 of them do not exist in Classic: Wake of Fire, Incineration and Heating Up. Another 9 have different ranks, positions or numbers. The tree is still seven rows deep, and each row still needs five points spent above it.
What is the Fire 31-point talent in WoW Forever?
Combustion. When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
What is the best Fire Mage leveling build in WoW Forever?
Ours takes one point a level from 10 to 60 with no respec and ends at 0/41/10. It picks up Pyroblast at 20, Heating Up at 25, Blast Wave at 30 and Combustion at 40. The full order is on this page.
How many talent points do you get in WoW Forever?
51 at level 60, one per level from level 10, as in Classic. The Legacy perk Talented starts them at level 5 instead, which matters for alts while levelling.
Where does this talent data come from?
From the WoW Forever beta client's own talent tables (build 1.60.1.70338), not from Classic. Every tooltip on this page is rendered from the client's spell data, and we checked them against the numbers the beta's own tooltips show. The trees can still change before launch.